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Standing out in a Crowd: Indie Games Marketing in 2020
June 24, 2020 @ 9:00 am - 10:30 am
As the marketplace gets more crowded and new promotional outlets emerge, the rules for marketing your game successfully are being rewritten. In this presentation we looked at the challenges facing indie developers, reviewed past successes and reviewed the best options for indie developers today.
Shane Neville has been making games for over 20 years. He was worked as a designer, writer, producer, marketing manager and studio manager and has been indie since 2010, working on titles such as Bunker Punks, Shellrazer, Company of Heroes and Need for Speed.